Posted October 03, 2022 by CodyBrealey
Another progress report for part two, and this time, I have programmed a new enemy. It has some interesting behaviour, that I won't spoil now, but I can tell you it was a bother to code. These guys are going to be pretty important to the level design of part two, so I have made extra sure they are up to standard. As I said in my previous devlog, I now have more time to work on this game, so expect more progress reports soon. Bye!