Devlogs
Auto Save, Difficulty selection and PVP balance are here!
Today I launched a new updated bringing the following changes:
- Added auto save on pickup to prevent players losing progress if the game crashes
- Added difficulty selection before starting the match
- Added ballance window before starting PVP match
- Added difficulty badges on the leaderboard
- Score is multiplied by the difficulty (equals to bonus drop rate)
- Removed leaderboard from PVP mode
- Fixed issues with some enemies' drops
- Fixed coins display to the correct position
- Fixed bug that would cause the shield to damage the player
- Added spacing between slash attack to make it more apparent when more projectiles are available
- Raised potion drop chance
- Raised stars and magnet drop chance
- If player is too far from enemies will stop shooting until it is close again
- Raised Luck bonus from 10% to 30%
- Replaced game page for discord link
Ballance the PVP battle
I hope you enjoy the improvements!