Posted October 03, 2022 by Commander Rad
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+ Flow map work continues, doing a lot of tests with flow maps.
+ Modeling of new structures and vehicles continues.
+ Due to constraints with path finding and player complaints of the maps being too big, gonna shrink map size down a bit.
+ Due to maps being shrunk, size of airfields being too big, and difficulty of getting fixed-wing aircraft to work right, we're going to ditch fixed-wing aircraft for now.
+ We might have aircraft as summonable powers like in CnC Generals.
+ Ships and naval forces will be put aside for a while, but will return later once we get things right.
+ Helicopters will remain, they vibe with the new map sizes and gameplay pretty well.
+ Generic faction secretaries designs completed. We can now mix-and-match hats, uniforms, hairstyles and colors for a huge amount of variety. (pic)
+ The goal is to have little campaigns available for all nations, and potentially some large armed groups as well.
+ YouTube channel soundtrack playlist is here:
+ Version 0.07 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets