Devlogs
Update - V0.4.0 - Foxy and Hero Mastery!
Posted October 02, 2022 by Saqirmdevx
#FOXY #HEROMASTERY #0.4.0 #BIGRELEASE #MOBA #DOTA #LOL
▌General
- New hero: Foxy
- New feature: Hero Mastery
- New feature: Account Levels
- New feature: Public Lobby
- Cooldown Reduction (CDR%) stat is replaced with Ability Haste
- Fixed a lot of issues
- Reworked website front-end
- Moved assets to CDN for fast page loading
- Reduced bundle size by splitting code/deleting dead code - 60% less size
- New socket engine (uWebSocket) for faster and better connection
- Improved lag compensation and movement
- Reduced packet size by ~12%
- Increased 24hz ⇒ 30hz server net-tick
- Critical Strike damage 175% ⇒ 150%
▌Map
- Adjusted top platform near gold rune
▌Ranked/Queue
-
New feature: Dynamic normal queue (1v1/2v2)
- New feature: ELO/Rank based system
- Ranked matches are available from level 5 (Guests can’t play ranked)
First 5 matches in season are calibration matches that will decide your base rank.
▌Minions
- Fixed minions animation
- Siege Minion (NEW)
- First spawns at 3:00, then spawns every 2nd minute (3, 5, 7..)
- Deals 250% damage to towers
▌Heroes
- Talents
- Level 6 Left talent: Rapid fire duration +0.75 seconds
- Level 6 Right talent: Explosive Grenade radius +12
- Level 10 Left talent: Rapid Fire grants CC immunity on channeling
- Level 10 Right talent: Explosive Grenade stuns enemies for 1.5 seconds
- Talents
- (NEW) Level 6 Left talent: Mark bonus damage + 40
- (OLD) Level 6 Left talent: Stack/Mark +2.5 seconds duration
- Level 6 Right talent: Furious kick bonus is now AoE and buff duration is increased to 2 seconds
- Base health: 550 ⇒ 535
- Movement Speed: 65 ⇒ 68
- Damage per level: 2.5 ⇒ 2
- Ability power per level: 0 ⇒ 1.5
- Talents
- Level 6 Left talent: Basic attacks Movement Speed reduction 10 ⇒ 8 and Attack Speed reduction 15% ⇒ 25%
▌Items
- Damage: 15 ⇒ 18
- Lifesteal: 20% ⇒ 28%
- (REMOVED) No longer gives 90% Lifesteal for 3.5 seconds upon activation (active part removed)
- Cost: 500 ⇒ 450
- Damage: 20 ⇒ 22
- (New) Passive: Physical damage reduces enemy Armor by 15% (Stacks up to 3 times).
- (OLD) Passive: Your basic attacks reduce enemy armor by 5 Armor for 4 seconds.
- Damage: 20 ⇒ 25
- Critical Chance: 35% ⇒ 25%
- Health: 170 ⇒ 105
- Ability Haste: 4 ⇒ 5
- Active: Cooldown 40 seconds ⇒ 55 seconds
- (NEW) Now provides 4 Ability Haste
- Removed: No longer provides 4 Armor
- Cost: 550 ⇒ 500
- Health: 125 ⇒ 140
- Attack Speed: 10% ⇒ 35%
- Removed: No longer provides 10% Cooldown Reduction
- (NEW) Now provides 15% Critical Chance
- (REMOVED) Passive: No longer heals you and resets stacks
- Passive: Attack speed per attack 8% ⇒ 14%.
- Ability Power: 30 ⇒ 25
- Ability Haste: 4 ⇒ 5
- Removed: No longer provides 2 Health Regen
- (NEW) Now provides 2 Ability Haste
- Health Regen: 4 ⇒ 2
- (NEW) Now provides 3 Ability Haste
- (NEW) Now provides 6 Ability Haste
- Ability Power: 20 ⇒ 24
- (REMOVED) Active: No longer increases your Cooldown Reduction by 30% for 6 sec on activation (active part removed)
- Removed: No longer provides 3 Health Regen
- Ability Haste 4 ⇒ 5
- Removed: No longer provides 6 Health Regen
- Health: 150 ⇒ 100
- Ability Haste: 6 ⇒ 5
- (NEW) Now provides 16 Ability Power
- Removed: No longer provides 6 Health Regen
- (NEW) Now provides 100 Health
- (NEW) Passive: You gain bonus 14% Attack Speed for every missing 10% max HP you have.
- (OLD) Passive: You gain bonus 6 Attack Damage for every missing 10% max HP you have.
- Removed: No longer provides 150 Health
- Removed: No longer provides 5 Health Regen
- (NEW) Now provides 5 Ability Haste
- (NEW) Now provides 15% Critical Chance
- Cost: 150 ⇒ 200
- Health: 60 ⇒ 70
- (NEW) Passive: Increases regeneration and all healing received by 25%
- (OLD) Passive: Every time you kill minion (+1 stack), enemy hero (+5 stacks) or you get assist (+2 stacks) you gain 0.5 Health Regeneration (max 10 Health Regeneration). All stacks are lost upon death.