Posted October 01, 2022 by Running Pillow
-Fatigue has been removed completely -
I turns out to be just hassle for players to rest at Shelter to get rid of it
- When "Survivor" is not fed at the end of day no "Starving" status cards is given, instead Survivor dies the same way as any other Ally.
- When Sanity reaches 0 or less, no negative status cards is given, its Game over now.
Negative and Starving status cards were quite confusing anyway and both lead to one thing - killing Survivor
- Also many minor bug fixes reported here.