Posted September 28, 2022 by gernermale
#Update #Balance changes
Chapter 1 update
TOWERS------------------------------------------------------------------------------------------------------
DEMOLITIONIST-------
-Base tower blast radius reduced
-Mines now stun enemies speed by 90% for 1 second each.
-Mortar slight increase in blast radius
-Doomsday device increase in blast radius
FREZZER-------
-RayFirerate increased from 1s to 0.05s
-Ray no longer damages unfrozen targets
-Frezzer 0-3 explosion damage is 15
-Frezzer 0-4 explosion damage is 35
SOLDIER-------
-Soldier grenade explosion size buffed
-Geared up firerate increased from 0.08s to 0.06s now
SHOTGUNNER-------
-Now has a shotgunblast
GENERATOR-------
-Upperpath maxprice multiplier increased from 3x to 4x
ABILITIES------------------------------------------------------------------------------------------------------
ADRENALINE SHOT-------
-When adrenalined soldier no longer has a burst cooldown.
-When adrenalined outlaw no longer has a burst cooldown.
GROUND SUPPORT-------
-HumveGunner, Armored humvee and Tank now stay still when shooting
ENEMIES------------------------------------------------------------------------------------------------------
TROUBLEMAKER-------
-Health increased from 150 to 160
SWORDMASTER-------
-Added ability which lets him ignore every 8th hit
OVERCLOCKED-------
-Heal rate decreased from 0.1s to 0.2s
-Heal % increased from 1% to 2%
NECROMANCER-------
-Health increased from 275 to 325
DOKTOR-------
-Now targets hidden and flying enemies
LEGIONARY-------
-Heatlh increased from 250 to 325