Devlogs
Devlog 1
Week 1 Development Update:
Saturday, September 24th was the Prototype Game Jam where we created the initial demo/prototype.
Development team:
- Basic movement mechanics + third person camera
- State abilities: Ice breaking glass, water squeezes under obstacles, gas jumping and gliding.
- Level designed basic prototype scene for demo
Art team:
- Created concept art
- Started development for 3D character modeling
- Created objects for demo scene
Music team:
- Created looping track for demo level
- Created sound effects for state switching, state abilities, and glass breaks.
Challenges:
- Time constraint of the game jam and getting a working prototype.
- Prioritizing what part of the game we want to have done for the week, as there are a lot of elements to this game that require lots of time to complete.
No relevant builds for this week.