Posted September 27, 2022 by DeathhunterAshi
#visual novel #dev log #deathhuntersrequiem #dhrvn
This month of September was rather busy for Death Hunter's Requiem, especially for the Chapter 2 Process! All of the script from start to finish was coded into the game and has been fixed to make the flow of the story more consistent and without sounding like a roundabout of confusion along with adding more shake functions for character sprites. Here's a quick rundown of everything:
-Chapter 2 Coding has been completed as of last week (9/21/22)
-End Chapter Boss Battle has been added and playtested, though some bugs concerning a dead character from the last chapter battle appearing needs to be fixed
-More sprites with additional expressions for characters have been added to make the reactions more natural
-Additional animations have been added for graphical effects in-game
Also, there is now a Chapter 1 demo in the process of being made, revised, and playtested! With luck, it should be up by next week for download here on itch.io and hopefully a trailer. Though if the trailer is not up in time then at least the demo will be.
There is also an official twitter for Death Hunter's Requiem here: https://twitter.com/deathrequiemdev
This is pretty much it for now! Thanks for sticking by and being patient as I make Episode 1 of Death Hunter's Requiem!