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Text update: thoughts about collisions..

Word by Word: Adventure
A browser game made in HTML5

Yesterday's update:

- was trying to figure out the collision logic, and trying to merge it into polygon islands during the stream. But, after that, the idea came - not to merge polygons, but use just x,y  character position to determine collision by tiles coordinates (tile row, tile column) - that can be faster and easier to maintain and implement. Will try to implement it next days.

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