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Working on Enemies

ASTRO SHIPPING CO.
A downloadable game for Windows
Image of Enemy Box Colliders and Capsule Component
Image of Chase Radius

This is the chase radius of the enemy. In the blueprint of the enemy, I'm using pawn sensing to sense the player when it comes into contact with the radius. When it's not in contact, it goes into a random roam mode, where it roams around the area until the player gets in the sphere. Though the enemy can't follow the player when it is behind the enemy. I am thinking about setting a different sphere collider, which shouldn't take much time.

Again, sorry for the late blog post, I'll be sure to keep you updated. See you next month.

Here's the video showcasing the enemy in action. Maybe a bigger sphere collider can work? I am not sure. Further testing is needed.
Download ASTRO SHIPPING CO.
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