Posted September 26, 2022 by felipe.borges
We are Triangle Enix and this is our 3rd devlog update. During the past weeks we've implemented the following features to our game Sword and Shield:
- Added animations to attacks.
- Added floating text to indicate damage taken.
- Early stage enemy AI (movement and attack).
- The movement of one of the characters doesn't affect the other characters, and the chain wont collide with itself or with the player.
- The mouse controlled character now has a better system to get the mouse input.
- Built the first level of the game and also the lobby. Implemented objects with collision on it.
- We're planning on explanding the map, so that it can be more interesting to wander around.