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Devlogs

Map Through Cards - v 0.5

PHYTE
A downloadable PHYTE for Windows

v 0.5 full additions list:


GAME

- Tutorial is temporarily Disabled

- Disabled the Mac Version - Needs Major testing

- Balance Tweaks

- Valley event now gives 1 instead of 2 Blight King

- 2 Garlic Ghosts instead of 3 - they were way too hard

- Map information is revealed through Map Card Flip - 2 flips, 1 choice

- There are no fight duplicates per-row on the map

- You cannot get the same Hyper Buff twice


VISUAL/INTERFACE

- Map Progression is now done through Cards!

 - 'M' opens the Map

- Gold readout for Events

- Inverted Deck Display Scroll

- Reactivated Screen Size Detection - (Only a change from pre-release)

- New Card Backs!


BUGGG

- Fixed the biggest bug in the game - a build error that halted all player progress

        - If you care, it was a Case mismatch resulting in one card failing to load, taking the whole card system down with them

 - OMinded no longer triggers on ability flips

- Hyper Choice menu resets now

- Stakes 7 Energy works more now - made a hotfix change, and then had to fix more to accomodate more energy.

 - You cannot (Fingers Crossed) Soft-lock yourself in the Map Card Screen

- Removed some code by creating a Class for events

- Events don't hinder Map Card Draw

- You don't see normal game cards in the Map Card Screen

- The quit button is disabled in non-menu scenes

- Deck no longer duplicates on ESC ---> Play (but it was my favorite feature ._.)

- Hyper Card Spawn fix

- Fixed tooltip unreadable overlap issue

- No longer shows map cards in Deck Display

- Fixed Attack Flips Crash

- Hyper Scroll Bars Removed

- Map Card shine fix

- You cannot play cards from the Map Screen

- Fixed 'M' only working on second press

- Fixed Hyper Popups not showing

Files

  • v.0.5.zip 46 MB
    Sep 24, 2022
Download PHYTE
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