Posted September 24, 2022 by Aerosys
Hey Game Devs,
Version 2.2 comes with some features that have been requested a lot by you guys and girls!
You can now flag Chests, Enemies, Switches, etc. as "important." This is useful when you want an Event to appear at all costs!
When using the snippet-based Plugin, you may set a different Region Id for an asset to spawn. This is useful when multiple objects should share their spots on the Snippets.
I made a small village in both the Free and the Full Version Sample Project. It explains how to enter a house and return to the generated map.