Devlogs
Magnet Madness V2
Posted September 22, 2022 by XRNZ
Hello there!
I did a small update to Magnet Madness, a single-button runner I made for scorejam18 :)
- Balancing: energy does not decreased faster in medium and hard (the game is hard enough as it is) and stars grant more energy in higher difficulties.
- Juice: collecting a star triggers a flash, particles and a floating score.
- Combos: you can now gain more points by collecting stars in a quick succession. The current combo count is indicated by the new combo-meter!
- Quality of life: controls are given at the start of the game, and the game only starts after you press a key.
The game is still too hard, I may find time to design new levels in the future to help with that...
Hope you enjoy it!