Devlogs
0.0.4 pushed
Update 0.0.4 changes--
- Fixed unavoidable death between certain level transitions
- Move current level number readout to it's own window on the start of each level/life
- fleshed out start of game/end of game/ end of round logic
- Major sprite changes--reduced all details to as basic as I need it for right now. I wasn't happy with the previous aesthetic; This isn't final, but will give me a good base to work off of.
- Further UI tweaks
- too many level tweaks and changes to list
- Added floor 23
This is very much a 'tweener' build. A lot of new features are mid implementation here and haven't been refined much.