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Small update and source code release

catch_error for GameMaker
A downloadable extension for Windows
  • I rewrote most of the extension to be a smaller DLL (mere 12KB now).
    As far as I can tell, I did not introduce any side effects, but I’m publishing it as a separate download just in case.
  • I supposedly fixed a ~7:16000 chance of fatal error functionality not working in a YYC game.
  • I have released the source code for the extension.
    If you were wondering how did this even work, now you can take a look.

Files

  • catch_error-for-GMS1.gmez 17 kB
    Version 1.1
  • catch_error-for-GMS2.yymp 31 kB
    Version 1.1
Download catch_error for GameMaker
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