Devlogs
Networking Update 3.8.8
Posted September 21, 2022 by ConfusingFool93
#prototype #Networking Update #borks
Networking Update 3.9.5 will fix every bug in this devlog.
Fixes:
- Respawn Menu should be fixed (if not I'll release a patch later to fix it)
- Bullets should be synced properly (patch if broken)
Changes:
- Added Mag boosting so if you're touching a magazine you can jump so long as you're touching it. If you're skilled you can use it to double jump mid-air, or even boost off of walls.
Game Breaking Bugs:
Bugs:
Bullets despawn on a local timer and not networked seconds so they will despawn at a different time for everyone.
- There's no host migration yet so when the host leaves everything freezes.
Pending:
- Host migration -- Not a priority
- Add in respawn points
- Add in Shotgun
- Add in Submachine Gun
Add a network timer to the bullets so they'll stay on the screen for the same amount of time as everyone else.
- Add in stabilize mechanic for sniper rifles.
- Private matchmaking
Sync bullet positions