Posted September 20, 2022 by Achie
#update #stable
The first release version of Lina: Witches Of The Moon is complete!
There are a lot of that was done, due to the immense ammount of feedback which I’m thankful for everyone who commented!
Let’s see what changed:
[Added]: Force Shield pick-up. Deflects enemy bullets, but does not protect against phisical contact.
[Added]: Mana Burst! Higher firerate, Force Shield and Star powers upon filling the gauge. Getting hit resets your progress.
[Added]: Super Star now grants ramming powers!
[Added]: Indication for Super Star and Force Shield timers.
[Added]: In-game tutorial!
[Added]: New enemy patterns!
[Added]: 2 new soundtracks, thanks to: Before you close your mind
[Tweak]: The game is 60 fps!
[Tweak]: Better art for the menu!
[Tweak]: Sour Cream is permanent on the board, always helping you out! Now only shoots the basic player attack due to balance reasons.
[Tweak]: Cat Bomb reworked! Now exists as a Frog Bomb which has higher damage and destroys all on-screen enemy bullets.
[Tweak]: New hitbox and better in-game indication! Refer to in-game tutorial!
[Tweak]: Drops are more frequent on lower health.
[Tweak]: Potions drop more the lower hp Lina has.
[Tweak]: Removed Shield Potions.
[Tweak]: Ghost removed. Broodmothers are added instead. The fire in a diagonal pattern and spawn hatchlings upon death.
[Tweak]: Dragons slightly tweaked in bullet speed and the number of exploding bullets.
[Tweak]: Color of all bullets in-game.
[Tweak]: Witches have their hitbox slightly extended downward.
[Tweak]: Reworked the drop system. Potion should not drop on full HP and your current weapon should not drop.
[Tweak]: Final boss now should be harder, like a proper game ending foe!
[Fixed]: White Witch had incorrect health value.
[Fixed]: Witches have a better indication for hits. Now the whole sprite flashes.
[Fixed]: Moon state text appeared on wrong stages.
[Fixed]: Draw order.