Posted September 25, 2022 by KANAMedia
#major update #sfx #music #sound track #particles #animation #pixel art #save #load #system #menu #pause menu #main menu #settings #settings menu #ropes
π View Blog Post in Notion π
It took me a couple more hours to bring the game in a state I can leave it at.
With this at the finish line for me for now.
Here is all the messy code I created to build this π:
https://github.com/KANAjetzt/GardenRescue
And here you go to the game page:
β Sound Effects β Particle Effects β Music β Ambient Sounds β One Animation β One Light β Save / Load System β Pause Menu β Main Menu β Settings Menu β Ropes on the Main Menu π
β Added no new system ( plant health / watering etc. ) β Didnβt rework the mouse interaction ( clicking like a maniac is still the most efficient ) β Added no customers β Added no decorations
And all of this
Iβm glad I decided to implement the save games. It was a massive pain but I learned so much. I revamped most of my code after learning about resources and how to create and use them.
This is the Video I started with. At the end I had:
game_store
to save all global game related data i want to save
plant_store
all the plants there state and location
invetory_shack
inventory_store
I had a ton of bugs after loading the game:
Fix Inventory's not loading correctly
I didnβt think it will be easy so I was mentally prepared to struggle a lot π
The music part by far the worst - In the future I need some one to do this for me π
I used this, as a starting point:
I enjoyed creating these a lot more π I used this free short course to get me somewhat ready:
Feedback on the buy and sell prices and everything else would be much appreciated π
Thanks a lot for organizing this great game jam and Iβm looking forward to the winter edition π
Cheers