Devlogs
New Patch 0.1.1
Posted July 31, 2018 by 3ee
#patch notes
During the last push of the #ogagamejam2, there were some problems and balancing issues with the game.
Balance Changes
- Enemies are now spaced out in specific spawn areas instead of cluttered in one area.
- All enemies' patrolling speed has been slowed down.
- When an enemy sees the princess, they will now gain an additional speed boost.
- Snakes will no longer spam poison ball every second if the princess has their attention.
General Bug Fixes
- When the princess died, the game over dialog wasn't showing. Now it will restart the level but you still have your progress intact.
- Credits screen was getting cut off and additional information was added.
- Fixed an issue with an enemy snake that wasn't target-able by the princess or by other enemies if the snake was mesmerized.
- Fixed a grammar error on one of the in-game dialogs.