Posted September 18, 2022 by nxyu
Level Design Part 2
I completely reworked the way I built the level, including usage of blueprints and generally making everything look much more polished and nicer. A candle that the player holds was added, as well as some basic camera head movement.
I added some third-party sound effects as well, courtesy of users Audionautics and julius_galla on freesound.org.