itch.io is community of indie game creators and players

Devlogs

Progress report 5

QUOD INIT EXIT IIo
A downloadable Commodore 64 game

The development continues slowly, but still quite some progress is being made. I'll post a full changelog when I release the next preview (soonish), but for the moment being I'll just report that the maps have grown bigger. In particular, the CLIFFS zone map is now 80 pixels taller (the overall size is now 2048x928), which allowed to have the underground section develop as a proper network of tunnels. In the meanwhile, enjoy this couple of sneak peeks ;)