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Godot 4 Beginners on Beta 1

Godot 4 Beginners
A downloadable tool for Windows, macOS, and Linux

Godot 4 Beginners and Beta 1

Following the announcement of the Godot 4 Beta release on the 15th of September I have been hard at work updating the course to the latest beta version, and it is available now! 

This is 4 versions newer than the last iteration of the course so be sure to download the new Beta and check it out!

Beta link: https://downloads.tuxfamily.org/godotengine/4.0/beta1/  

I have tried to make the core of the course more stable as I was experiencing graphical issues swapping between many scenes with SDFGI enabled, so in the meantime I am using VoxelGI for the core demo and SDFGI exclusively for Cards of Mallardy. 

Known issues:

  • There are some issues with particle physics at present leading to particles getting stuck in place on collisions, so the ball pit in the particle physics demo is behaving a bit wonkily.
  • There is a known issue in Beta 1 with particles generating a multimesh error every frame, so be wary. If you want to avoid this issue the problem is already fixed in master, so you can download a version of the beta with this fix included.  https://github.com/godotengine/godot/issues/65888

Compute Shaders

As a little treat I have included my current experimentation with compute shaders in the source files. Exploring the compute shader folder in the shader guide section will let anyone with the course experiment on the GLSL front right now.

This will lead into the next update which will contain the next written guide about Vulkan, and the compute shader work adapted into an actual demo in the course itself.

Thanks a bunch, and I will see you soon for the next update!

Files

  • 02-Transitioning-To-GDSCript-2-V0.2.3.zip 1.7 MB
    Sep 16, 2022
  • G4BSourceV0.4.1.zip 74 MB
    Sep 17, 2022
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