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Hobby - or Professional?

Bound to College
A downloadable game for Windows, macOS, Linux, and Android

Currently, I am working my "dayjob", and I cannot wait to get home and start on the game again. This is also true for Bound to College. I really would like to use these sprites for BtC as well. And I am writing a script for BtC, to get the story straight and have a path I can follow, just like I have now with (B)Engel.

So more and more, the idea comes to my mind: What if - you could create these games and make a living out of them?

Surely it would help to finish a game and see what the revenue would be like. Considering I am not doing a lot of marketing at all and have not completed a single game, this might be a far fetch.

On the other hand, thanks to your ongoing support, I already earn a little. So far, I mostly blew it to the DAZ3d store, donated it, upgraded my computer, or supported other artists.

The question is: WHAT IF? 

  • What if spend 8-10 hours a day on the game, instead of 2-3 after work?
  • What if I do finish a game, and set a reasonable price tag on it?
  • What if I hire people, to help me finish certain things?
  • What if I do some marketing for myself, instead for a faceless company?

Some of you might have wondered why Bound to College suddenly has a price tag. 

It is a test for me. To see if and how much people are willing to pay for an unfinished game in development without any update coming any time soon. 

The outcome is quite discouraging if you google "Visual Novel earnings" or something similar. Almost everyone tells you to better not do it. It is hard to come by any figures on how much you can expect to earn. So basically, all I have is my own experience. And the question is: How much up can it go? 

Long story short: The decision is more or less made for me. I want to do it. I want to take the risk. 

The only question is: When? 

So right now, I try to push (B)Engel forward as hard as possible, with the prospect of being able to do so full-time soon, and I hope for the figures to continue to go up. Up to the point where I dare to do the final step.

That said, once again, I want to THANK YOU ALL for your ongoing support, without which I could not even consider it.

Oliver

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