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Scene unfolding machine V2 out!

Dear players,

As you know, SUM was for me and fortunately for many players a homebrew system that worked really well. As playtesting happens, and feedback is received, the idea of introducing "spectrums" as opposed to random, in those GM and NPCs tables was tempting.

For this reason, the main change of SUM V2, is basically re-ordering the GM and NPC tables, in a way that smaller bonuses (+0, +10) represent better disposition and cooler GM decisions, where higher bonuses (+20, +30) represent bad disposition, relucant NPCs and GM adding drops of tension and conflict in the scenes. Which bonus level to use will now be up to you (is there trouble around? does this NPC like you?) and so, making more consistent with your context, the behavior of your emulators.

Do check it out and let me know how it works out for you :) Have fun

Files

  • Scene unfolding Machine - V2 - Print.pdf 3.1 MB
    Sep 18, 2022
  • Scene unfolding Machine - V2.pdf 2.4 MB
    Sep 18, 2022
Download Scene Unfolding Machine for Solo RPG
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