Posted September 17, 2022 by jmarsh411
Guess whaaat??? Local multiplayer is finally available! In the same build as online multiplayer! I worked long and hard reverse engineering some of the assets and frameworks I'm using to get this working, but it's really important that this game has a couch multiplayer. The original vision for this game is one where you play with your friends in the same space joking and laughing.
This will also make it a lot easier to demo the game at events because I'll only need 1 computer instead of 5, and I won't need an internet connection. I'm super excited for the next time I demo in-person.
A lot of what's new has been under the hood to get local multiplayer working properly. But I did manage to squeeze in a few other things into this build:
Another big development is that I finally have motion capture files, courtesy of Rob Elsworthy (mocap technician) and Marcus Paris-Johnson (dancer). The raw files need some minor cleanup to get rid of the occasional mocap glitch. I have someone working on that as we speak, which means that custom dances will be coming very soon!! Here's one example, based on a dance by Cab Calloway.
I have a lot of work ahead of me to get this thing polished and more entertaining.
While you wait on those, you should try out the new build with your family or friends. Until next time!!