Posted September 17, 2022 by WebCough
I made some major changes to the hub area. The bottom bar now acts as a quickbar which you can add unlocked locations to.
Managing the quickbar is done at The Office, which is also a place used for going to other locations and checking what you need to do to unlock them. Many of the locations are not implemented, but I added some descriptions to them, so you should be able to get a good idea of what things I have planned in future.
The game now starts at Day 0, with The Reception unlocking on Day 1 meaning you are not going to have any Guests the first time you actually enter The Dungeon. The reason behind that change is story driven. It should make more sense after I add some placeholder cutscenes.
Added particles to milk tables.
Countdown time is no longer doubled for the first week
Added particles to chests.
Added options for inverted mouse controls (vertical and horizontal axis).
Increased maximum mouse sensitivity slider.
Added option to use sprint key as a toggle instead of needing to hold it down.
Room 1x1P
Room 2x1D
Room 1x2F