Devlogs
Latest Update
Posted September 16, 2022 by Jay T.
Main updates since launch so far:
- Made some changes to the timer, to make it more readable and reactive (positioning, colors, etc.).
- Adjusted the UI on the recurring choices list so that the buttons will fade in, and the scrollbar line will no longer show (at least on Chrome).
- Messed around with the corner-prompt, before finally settling on keeping it exactly as it was before. L.
- Fixed a bug in a dialogue with Maya in the basement of Town Hall. Hopefully that's the last of the bugs stemming from the changes to the recurring choices list.
- Made the game available for download, after realizing a slow internet connection may cause the images to take an eternity to load.
- Started on some early art concepts for Episode Two. I'm considering using a unique, more simplistic style for the episode, so as to make the expressions more dynamic.
So yeah. Bye.