Posted September 13, 2022 by Commander Rad
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+ VERSION 0.07 RELEASED!
+ Flow map work continues
+ Adding flocking with flow fields to fix clumping of groups of units
+ Fully restored pathfinding with flow fields to work with bridges and tunnels (vid)
+ We now have pathing object avoidance in-game in its simplest form
+ Concept art for generic faction secretaries for all other nations started
+ Started sketching out some concepts for newer building designs.
- The current vehicle depot's function will be split into three separate buildings in future
- I'm heckn' sick so not much progress from me
+ YouTube channel soundtrack playlist is here:
+ Version 0.07 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
- For those that would like to use the AGDG recap, its here: http://recap.agdg.io/