Posted September 12, 2022 by felipe.borges
We are Triangle Enix, and this is our second devlog for our game project.
In these days we have been working on this things of our game:
- Movement system for player models.
- Level art generated.
- Implemented a collision system, and a scanner script that identifies when 2 hitboxes interact.
- Implemented a damage system that currently is in early stages of development. A simple contact between the weapon and an enemy causes 1 point of damage. Next step is to add animations and to only cause damage when the weapon successfully connects with an enemy while swinging.
- A chain was added between the 2 characters, this work as intended but the mouse keeps moving even after the characters are at max range from each other.
- Functional main menu as well as the pause menu were developed. Cosmetics are gonna be added soon.
We will keep working on this changes in the next days.