Posted September 09, 2022 by sedwity
#Multiplayer #0.4.1 #pep #major #update
Added - Weapon Skins Menu!
Added - Human AI, (these AI will kill players and zombies)
Added - Killfeed Modifiers
Added - weapon inspect by pressing "I".
Added - Control screen to settings.
Added - New Icon for Golden Magnum, UMP, and Deagle.
Added - Audio when a UI button is clicked.
Fixed - Player using walking animation on ATV
Fixed - way to clip out of bounds using the drone.
Fixed - AI can no longer get within 4 meters of respawn points
Fixed - AI not being able to walk down storm canals
Fixed - warehouse dock clipping into warehouse office
Fixed - an issue that caused setting screen not to close on menu without pressing back.
Fixed - YouTube button not working on skin and weapon screen.
Fixed - RPG iron sight line up.
Fixed - Drone sounds not using sound settings.
Fixed - Dying while using a drone causing camera issues.
Fixed - AI getting stuck on some staircases.
Fixed - some floors on buildings not flying up properly.
Fixed - crack in sidewalk that shows the underside of the map.
Fixed - AI Getting stuck in in some containers and cars.
Fixed - Heavy Rifle having no model in hand.
Fixed - Heavy Rifle Pickup having render issue.
Fixed - some objects have duplicate collision.
Fixed - shipping containers having wrong impact effect and wrong penetration.
Fixed - some cars, trees, and fences, using wrong impact and penetration.
Fixed - weapon icons having attachments they don't have.
Fixed - weapon icons not having attachments they do have.
Changed - Minimap visual to look better.
Changed - zombies render distance to be slightly further as they go faster now.
Changed - Suppressed weapons to have smoke effect instead of muzzle flash.
Changed - Dying while using a drone will destroy the drone as well.
Improved - Network hit registration.
Improved - Client desync Issues.
Improved - AI performance to increase Host FPS