Posted September 09, 2022 by Igniting Spark Games
#Patch
The town got complete redesigned, adding new elements to the town.
Interactible objects (weapons, portals, events) now have a reworked interaction system which only allow one object to be interactible at the time. This should fix unexpected behaviour when a weapon drops in the range of a portal and is not interactible without triggering the portal.
The complete save system got overhauled which should make it much less vulnerable to save file errors.
Thanks to everyone providing helpful feedback, which is what drives the development forward! You are invited to join our discord and participate in the ongoing development of Striving for Light!