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Update (09-Sept-2022)

Delivery Pilot: Dreams and Debts
A browser game made in HTML5

Hi All,

I still don't really feel the excitement for Delivery Pilot, so I didn't do any work on it last week. I did feel a pull towards my previous game, Darkmorrow Arena, and so I played it a bit. I have to say, I really enjoyed it! I think I like Darkmorrow Arena more than Delivery Pilot. D: I think Delivery Pilot is much better coded. But Darkmorrow Arena had a lot more heart and passion behind it. Maybe that's because Darkmorrow Arena was my first game.

Anyway, I've been thinking a lot about another game, too. For the last couple of months, I had an intense desire to make a game inspired by Path of Exile, specifically the skill tree system and the item mechanics. I think if I spend some time on that, I'll feel the pull towards Delivery Pilot, again.

I started prototyping it, and I used a new interface layout, that I thought about after development of Delivery Pilot had already begun. What do you think?

The UI is obviously inspired by the Corruption of Champions game. I like the mechanics and gameplay loop of that game, but I didn't like how scenes became longer and longer over time. I think my game would have a similar loop, but far shorter scenes. Also, a big difference between this game and my previous games is that it won't have permadeath. Instead, if you fail a dungeon, you don't get the loot you found in the dungeon so far, and you lose some experience points (kind of like maps in Path of Exile). But, you can still continue the game with the same characters.

Cheers!

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