Posted July 27, 2018 by Catapult Games
This update contains bug fixes for Vive players, plus some other small changes.
Tweaks:
-Reduced the turning speed of grabbable enemies.
-Improved checkpoint hover effect.
-Vine cleanup.
-Enemy path marker dithering.
-Miscellaneous minor art changes.
Bug fixes:
-Vive players no longer die upon spawning in levels that have spike shooters in them. (Sorry!)
-Screen mirroring should now work on the Vive.
Please let us know if you find any bugs! (We can't fix bugs we don't know exist.)