Posted September 06, 2022 by Kvella
After a bit of a hiatus I have been working on VIBAE 2 - a complete rework of the engine from the ground up using a simpler rules based data system for tracking game objects and states.
The main new features of VIBAE 2.0 include:
* An in-browser object editor - create and edit items and NPCs using a simple GUI rather than having to directly edit javascript object definitions in the twine editor.
*Simplifed verb pipelines , with future possiblity to add custom verbs to expand the basic 'use' verb (ie; 'push', 'pull', 'open', 'close' etc).
*Improved layout and presentation.
All being well VIBAE 2.0 will be released by the beginning of October.
Thank you for your interest in this project,
Peter