Devlogs
September 2022 release 3 (22.09_3)
A very quick update to address some bugs introduced in the September release. The fixes go over a couple of builds (2 and 3) but I've listed them all here to save an additional blog post:
Bug Fixes
- Tweak to the Intro Fader so that it fades the whole screen.
- Fixed the Boss Battle scene and Game Complete scene, as well as fixed debug button for fast-tracking the Boss Battle.
- Fixed bug where the player could not damage the Gobbler enemy.
- Fixed bug where deer could not hear the player approaching and wouldn't flee.
- Fixed bug where arrows appear to hang around on targets - they now remove themselves after a 2-second delay.
- Fixed a very odd bug that caused the game to freeze if pausing or accessing the journal or inventory while an AI was fleeing.
- Disable the water reflection probe when weather is active, while I work out what's causing the sky to flicker during rainy/foggy weather.