Posted September 05, 2022 by ShadowSabre703
#release #love2d
I just finished making the Love2d version of apple catcher. I managed to create the whole game in 45 lines with Love2d while Pygame took 53. Lua might just become my go-to language. I'm really digging it. I couldn't do the pop-up box like in the pygame version, so i settled for another game screen.