itch.io is community of indie game creators and players

Devlogs

Behind the scene look at my first game jam & some updates

Shada Kalo
A downloadable game for Windows

This was my first game jam & my first playable game. Learned a lot while also having fun. I've tried to keep the game really simple so that I could actually finish it in time & submit it in the game jam. That's why there are almost no assets except the starter content provided with Unreal Engine. If I see people downloading & enjoying the potential of this game, I'll try to gradually improve the game with custom assets & more levels with different player movement mechanics. I already have a few other mechanics planned out like - one character moves faster, inverted movement, size difference etc.

If not, I'll try to improve the game for my self satisfaction by

  • solving the few known bugs 
  • improving readability of the puzzle mechanics  (already working on it)
  • better level design for the first level
  • adding a more satisfying & coherent level completion event
  • adding UI elements to convey various events to player 

Here is a screenshot of the readability improvements for the first level. I've added a background plate behind the ambigram for more contrast. Also added cables to provide some clue to the puzzle & reduce fatigue while exploring. There are also some improvements with the ambient occlusion & exposure.

Here's a behind scene look at the 3D ambigram that you need to solve in the first level.

When viewed from different sides, the same object shows different letters

Here is the result in game.

This how the ambigram looks if you keep rotating them.

I hope to keep having fun while improving this game. I'll keep updating with devlogs every once in a while.
If you have any suggestions or bug report for the game, please feel free to let me know in the comments. 

Files

  • TamzidFarhan_ShadaKalo.rar 486 MB
    Sep 01, 2022
Download Shada Kalo
Leave a comment