Devlogs
Major Update 1.5
Fixes:
Shooting another player doesn't lower their health, but shooting yourself lowers your own health. -- Fixed(again)
Changes:
- Added friction to players so when they are moving on the floor, but they are not inputting movement keys, you will be halted to a stop.
Game Breaking Bugs:
- New level generation does not sync, only the host player can view and interact with the level.
- Respawn system is not implemented yet so when you respawn you might get spawned inside of some wall or floor.
Bugs:
- For some reason the gun rotation no longer syncs I have no idea why ¯\_( ͠° ͟ʖ ͠° )_/¯
Pending:
- Line rendering syncing (hopefully) --- or --- Some kind of muzzle flash system
- Network sync gun rotation (again)
- Level generate button in the main menu for people looking to host a game to generate a level.
- Respawn on a generated respawn point.
- Probably going to implement a battlefield-like spawning system where you can click on spawn points to spawn on.
- Rate of fire implementation
- Optimize networked particles