Devlogs
v2.1.0 Plot Generation Improvement
I mainly changed (and Improved) Plot Generation
Here is a comparison with Seed 0:
Before v2.1.0:
After v2.1.0:
-- Additions/Improvements --
- Added Explorer's Mode, now you can play without Baldi
- Now the Baldi Slap Indicator will hide earlier when Baldi is too far away
- Slap Indicator now updates it's position when pausing and resuming the game
- Improvements with Plot Generation
- Now there are special plots outside the map which rooms can spawn
-- Adjustments/Removed --
- Changes on the size of maps (this may affect all seeds)
- Removed the function which adds a forced dead end inside the big room, due to being useless now
-- Bug Fixes --
- Fixed a glitch where faculty rooms could spawn doors in invalid places (ex. In front of a desk)
- Faculty Rooms could connect to mystery rooms
- Fixed a glitch that seeds with more than 1 bigroom had a chance of having only one entrance instead of 2 in one bigroom
- Now Big Rooms won't spawn doors which aren't opposite, only if they spawn in corners