Devlogs
DEVBUILD 2
CHANGES:
- Audio volume turned down significantly
- ITEM button now has 4 healing items to select
- ITEM system backend will allow for more complex items in the future
- Enemies now has 2 new "assist attacks" that will occur along side other attacks when multiple enemies are on screen
- Placeholder "you win" and "game over" screens have been added
- Adjusted enemy and player health for balancing
- Adjusted enemy damage for balancing
STILL TO DO:
- Add more player attacks
- Figure out what the hell I'm doing with the TALK button (might change it or remove it entirely)
- Add player and enemy status effects
- Allow items to give status effects
- Add more audio/visual polish
- Create an actual enemy and remove fish placeholder
- Integrate battle system into overworld (includes enemy spawning and fleeing)