Devlogs
#2 Post-jam ideas
As the game jam will soon come to a close, I would like to adress some of the Bugfixes/features that I'll probably add to the game in the future:
- Limited inbox space: This should stop e-mails from stacking on top of eachother as well as provide a good reason to get rid of spam.
- Change the drap and drop system to a "click to select - click to assign" UI model. This should prevent the middle of the screen to feel too big and empty. Alternatively I might make the hitboxes of the workers bigger and put them closer to the inbox.
- Progress indicator for the workers
- Main Menu + Start button (+ Settings like Resolution, Volume etc.)
- Difficulty levels (time; amount/type of e-mails/workers)
- More E-mail types and workers with different type qualifications which affect processing speed
- Shop for more/faster/more qualified workers
- Personally adressed e-mails that can only be completed by the specified employee
- Teamwork e-mails
- Treating mail yourself by double clicking (opens a short animation and takes a bit of time)
- Some Intro/Outtro Animation/Slideshow + Story?
- Touch controls for mobile?
- [...]? Invent something yourself!
Let me know what you think in the comments!