Posted August 26, 2022 by WebCough
-5% Traps Gold Penalty
Water Dash (no Mana cost for dashing underwater)
+1 Reinforced Crates Throws
+10% Traps Gold Penalty
Void Doors (it stops you from peaking inside rooms before entering them)
Seal “Unstable Crates” renamed to “Fragile Crates” (I did not want the mechanic to get confused with the "Unstable Coins" Seal, so I am changing it to more suitable name)
Big Room 2x2D (not to spoil much, but it's second room with Tracking Spear Trap, and Target Shield)
Added landing sound
In Tutorial: unlocking air jumps instantly maxes out air jumps