Devlogs
Blueprints
FactropyA downloadable game for Windows and Linux
Posted August 26, 2022 by dorfl
One of the original aims of the game was: Only copy/paste blueprints exist and they do not persist longer than a single game. Fosters replayabilty and creativity.
A lot of different opinions on this one so it's pretty clear it was a poor design decision that limits some play styles. Therefore in 0.2.7 the copy/paste mechanism is extended to allow for a local library of saved blueprints:
- [B] to open the window
- Copying a blueprint [Ctrl+C] places it on the clipboard
- Saving the clipboard moves the blueprint to the library
- The library is saved locally and made available in all games
- Tags for organisation and filtering
Still todo:
- Toggle entity types on the fly
- Import/export by string for sharing
- Better preview with more detail exposed
- Flip N/S and E/W
- Total raw materials view