Posted August 24, 2022 by EugeneLoza
This update contains multiple bugfixes and other improvements, especially in systems that are related to collar.
Fun feature - Tickling Slime chance to equip bondage mittens on weakened heroine will now vary depending on heroine’s vigor much more significantly and will more prominently manifest on lower vigor values. Before there was always a relatively constant chance to get bondage mittens if appropriate inventory slot is not equipped. Now the chance is very low if heroine is not tired, and more than twice the previous value if heroine is completely exhausted. Also the chance now depends on type of the tickling slime: regular opponent will have 12% chance to equip bondage mittens on a completely exhausted heroine (was 5%), tickling guard will raise this value to 16% and tickling aspheroid - peak at 20%.
Also a new map type was added. Similar to “Cage” but a bit more spacey and diverse, but equally dangerous because of small holes which can give monsters chance to see the heroine sooner.
One more small change - monsters can now have “invisible” tag, which will not render their current AI state, making them less visible, as they should be. For now only Thief Slime is affected.
Changelog: