Devlogs
v0.1.6 is out!
Posted August 24, 2022 by 107zxz
v0.1.6 is out!
This update makes some important bug fixes and shakes up the meta a little for
the upcoming second tournament
- New Cards (added in arg)
- Long Elk
- Mirror Bot
- 2 energy cost
- ?/1
- Mirror attack
- Alpha
- Holo Mox
- Orange Mox + 2 energy cost
- 0/1
- Armored
- New Sigils
- Balance Changes (IMF Competitive v0.0.7)
- Wolf Cub, Elk Fawn
- Increased health from 1 => 2
- This is to give them a better chance to evolve
- Blue Mage
- Limited hammer usage to once per turn
- New Features
- The amount of times the hammer can be used each turn can now be
specified in rulesets
- The hammer button will now need to be pressed again after every use (when it can be used more than once per turn)
- This can be used to disable the hammer entirely
- The moon’s pixel art can now be customised in rulesets
- A very WIP replay system can be enabled in the Theme Editor (the
ghetto options menu)
- Bug Fixes
- Certain sigils will no longer try to target the moon when it isn’t
there after restarting the round
- The Test Deck feature will now select the correct deck when
testing
- The game will no longer softlock when two moons fight
- Fixed cards spawned by Squirrel Shedder and similar sigils not being
buffed correctly by Leader
- Fixed massive cards (again)
Files
Inscryption Multiplayer (Windows) 51 MB
Version v0.1.6
Inscryption Multiplayer (macOS) 65 MB
Version v0.1.6
Inscryption Multiplayer (Linux) 52 MB
Version v0.1.6