Posted August 23, 2022 by Limited Limitations
+Added: Health, player dies when health reaches 0
+Added: Shields, health does not go down until shields reach 0
+Added: Alien tiles and backgrounds
+Added: Alien zappers
+Added: Small power cells
+Added: New music: After and Beorge (temporary names)
+Added: Landing effect
~Changed: Improved weapon cycling when player only has 2 weapons
~Changed: Energy bar is now pixel perfect
~Changed: Player abilities are now saved as a byte rather than booleans
~Changed: Restructed codebase, may have introduced some bugs
~Changed: Tweaked explosion effect
=Fixed: Music plays at default volume when starting the game
=Fixed: Enemy bullets don't damage player if they spawn inside player
=Fixed: Objects can get desynced if saving in cold dimension
-Removed: T-Infinity music