Devlogs
Update 6
A small update with following fixes:
- Fixed melee weapon icon not being shown
- Fixed triggers scripts freezing the game
- Fixed enemies models not being shown
- Fixed enemies moving through walls
- Fixed crash when player is too high
- Fixed tall enemies disappearing when looking too high or too low
- Added alpha test. Should fix some troubles with transparency
- Fixed collision on higher floors when you could "slide" along wall in mid-air
- Fixed multiple bullets spread not working (also for projectiles)
- Fixed enemy projectiles not spawning
- Fixed sprites placed in VN mode having interpolation when it was disabled. They will be smoothed only when "textureInterpolation" is set to 1 in settings.
- Fixed saves not taking deleted entities into account
Also improved editor a little:
- Added "show entities" checkbox to hide or show entities layer on map
- Added hotkey for project saving: CTRL + S
Also updated the manual.
I also repeat that the editor is in support mode and no new features will be added.