Posted August 21, 2022 by Mars Touch Studio
The main feature of this version is the level increase of the diver when collecting red corals, as explained in the tutorial.
The diver's level is displayed just below his energy bar.
I will finally be able to start balancing the game and adding levels.
I estimated that it needed about forty levels at the rate of 5 minutes per level.
But I prefer quality and difficulty to quantity.
I prefer the player to battle 10 minutes on one level rather than walking around two 5 minute levels.
There are also some optimizations and bug fixes:
The DEMO contains Tutorial level + The first 4 levels.
The priority of the next update will be game balance and improving AI, as well as the production of new levels.
The objective will be to offer 4 hours of Gameplay to an average player exploring the levels from top to bottom.
The next version of the game will be a PRE-ALPHA 04 or an ALPHA 01!