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Skill Check Successes + Failures

Mystery Dungeoneer
A downloadable game

I forgot to add the skill check success + failure results, I will add this on a future PDF but for now it is on the game page and below

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Roll your skill check die, or a step down die (d12 -> d10 -> d8 -> d6 -> d4) if hindered by injury or circumstances. If helped by circumstances, roll an extra d4; if helped by an ally, they roll their skill die and share the risk. Take the highest die.

1–2 Disaster. Suffer the full risk. GM decides if you succeed at all. If risking major injury, you get a massive injury.

3–4 Setback. A lesser consequence or partial success. If risking major injury, you’re injured.

5+ Success. The higher the roll, the better. If success can’t get you what you want (you use ember, but it’s fireproof!), you’ll at least get useful info or set up an advantage.

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Sorry for missing this when I released it, I sworn I put it in there! 

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